Side Quests

All side quests you can partake in are found here.

Four Squires
You can get several items by encountering and gathering all four squires of the Four Squires back in their room: Trevora’s Cubomystical Box head, Piz Camou-Matic torso, Lloyd’s Messenger Sandals, Ortiz’ Sword and Harly’s Club.

First you need to unlock the room which can be found near the dining hall behind a painting that unlocks the path to it if you shoot it with the nearby ballista. Then you need to save the following people: (Ortiz) You will need to have an axe already. If you do, head over to the hedge maze in front of the castle’s gates. Find a red spot in the hedges and cut it down with an axe to find him hanging off a red tree. Cut down that tree with an axe as well and he’ll tell you to meet him back at the Four Squire’s room.

(Lloyd) He can be found in the large, messy room in the latter half of the barracks that has two bomb-able walls, one of which is only accessible by dropping down from the ceiling beams. Bomb the wall, walk to the right and talk to Lloyd. Afterwards you’ll find him in the Four Squire’s Room behind the painting at the dining hall that you can shoot the ballista at. Talk to him again to hear his plea about fixing the elevator. Now go to the bonfire near the orc arena and walk up the castle walls, turn left and find a lever near some crates. Activate said lever.

(Trevora) After beating the orc boss fight and getting the club with Trevora stuck in it, go down to the sewers and talk to the witch again. She will turn Trevora back to normal.

(Piz) Once you meet Piz at the library after your encounter with Squaruman, you will find her back at the Four Squire’s room.

Once everyone’s saved return to the Four Squire’s room to get all of the rewards.

Hatter
To craft hats you will first need to find the hat maker and bring him back to the safe room. He can be found at the old chapel which is just behind the hill where you get excalibur, hidden behind some red roots. (The same spot where you can turn right to get to the farm or turn left to the arena.) Once you’ve talked to him you’ll find him in the safe room all the way at the top left of the stairs. He'll craft hats based on items and characters you bring back to him.

Cook
To craft the gourmet set or have a selection of food weapons you will need to find the chef first and bring him back to the safe room. You can find the chef at the dining hall, up some stairs where a service elevator is blocked by some debris which you can remove with your club. The food weapons will be directly available but you need to bring him either pumpkin feet, torso or head armor if you want to upgrade them to gourmet variants with more armor slots.

Yarnia
Yarnia can be found in the safe room, near the theater courtyard, up the stairs. Bring her either a myzel piece or an ectoplasmic rag to craft some unique torso items. (The mycelial sweater and cuddle blankie respectively.)

Farmer & Panini
Once you clear out the orcs in the large grassy field of the farm, a farmer will walk in from the top. Talk to him and he’ll ask you to retrieve his three cows. You can do that by wearing a Backbone torso (your standard skeleton ribcage) and walking up to the dog called Panini further up the farm map near her dog house.

She’ll be enticed by your ribs and jump in, replacing your current head and granting you the ability to bark! Now you need to find the four cows and bark-navigate them all the way to the fields. One cow can be found to the left of the mill on the path back to the barracks. Another cow is right near Panini’s dog house in a field of vegetables. The third is right behind the Mill. The last cow is on the way back to the old chapel, where you initially fought Harly and her orc crew.

Once you’ve herded all the cows to the grassy fields, the farmer will reward you with milk. Milk will revive you if you die as long as you hold a full bottle. Pay the farmer a gem to get some more.

Midas Set
Each destructible chain head, which you need to destroy to gain access to the graveyard, drop golden teeth. Bring those golden teeth back to the treasure chamber’s strange machine to cast unique Midas armor pieces. Already destroyed the chains but forgot the teeth? No worries, you’ll find them waiting for you at the treasure chamber.

The Vault
There’s a closed vault in the right path of the library that you need a four digit access code for if you want to open it. You'll receive the vault code by using a full red beet set, which allows you to talk to red beet enemies, and listening to the four red beets at the hedge mace in front of the castle. The code is randomized. Within the vault is the Disintegrator 2.0, one of the strongest head items in the game.

The Librarian
At the start of the library you’ll find a naked cuboid beneath a pile of books. Bring him the Librarian’s coat which is up, then take a left turn and walk past the golems in the dimly lit room. The coat will be sitting on top of a table. He’ll take the coat from you in exchange for the glass sword. It’s one of the strongest swords in the game so it’s well worth doing. (You can regain your torso by entering your crypt from the nearby savegrave. There's always one waiting for you in the casket.)